Level Five

1997 · 110 MIN · IMDB 7.0 · 976 VOTES · DIR. Chris Marker

Level Five poster

Overview

Laura, a French programmer, inherits the task of creating a game about the World War II Battle of Okinawa. Her research and interviews with Japanese experts and witnesses prompt her to reflect on life, humanity, and the lasting influence of history and memories.

Dialogue Timeline — 1,222 lines

A SAMPLE ACROSS THE RUNTIME — EVERY LINE IS SEARCHABLE

00:00:19 What can these be
00:06:04 and leave with odd socks?
00:08:55 for him to try to do something.
00:12:55 "I don't know how to shoe".
00:18:14 And we could still talk even if you said
00:22:11 the purpose was to fix the aftermath
00:26:02 We loved the film.
00:33:44 Seen from the sky, Okinawa's main island looks like a beast.
00:37:05 The Americans landed in the Kerama islands.
00:41:48 The woman in Saipan saw the lens and knew
00:46:37 - It has no luck. - It's a brave beast.
00:51:14 The screen tore into black shapes
00:54:44 in the subterranean Navy HQ is truly in the grand tradition.
00:58:20 Do they spin Kinjo's life still?
01:02:35 And also the wait for a resolution.
01:07:21 feeling early spring sun on my skin.
01:11:10 Perhaps it was, after all.
01:14:20 Cocoloco!
01:19:31 the original was uninspiring anyway.
01:23:32 A village elder, a leader
01:27:10 He wants what nations and men are least capable of:
01:31:27 something deep inside us resurfaces.
01:35:53 and peace could be made.
01:39:27 that escapes you.

Cast & Characters

Dialogue Record

Lines indexed1,222
Dialogue density11.1 lines / min
First line00:00:19
Final line01:39:27

Production Record

DirectorChris Marker
LanguageFrench
IMDb votes976